That’s going to be vital for the next section of the game. (Double Fine)įor those who played “ I Expect You To Die,” “Rhombus of Ruin” is in a similar vein but the fact thta players can move around adds an element of exploration. As Raz, players have to help out teacher Milla Vodello, who is trapped with others in a base in the Rhombus of Ruin. It shows off how the flexibility of powers in VR can be used to to create some puzzles that immerse players in the “Psychonauts” world. Jumping into other bodies and poking around with psychic abilities reveal further hints. Checking out a comic book that players can actually read leads to a clue. He can see computers with simple controls.īy exploring the world and manipulating the objects, he can discover passwords for the computers and activate different parts of the room. By jumping into the minds of different enemies, Raz learns the layout of the room. The Psychonauts team discovers he’s being held in a facility. Our whole design is based on you being stationary.”Īlthough that may sound like limitation, it actually opens up the space for puzzle design for “Rhombus of Ruin.” After players learn the essential controls for the game, they’ll implement the abilities in finding the location of Truman Zanatto. If you handle player motion slightly wrong, it can be bad. “We were both around for the first wave for the VR. “I’m the first person to barf” when it comes to virtual reality and motion sickness, Schafer said. It was something that Double Fine kept in mind when creating “Rhombus of Ruin.” That’s how players move around in the VR environment without being sick. Players will get around a secret base by jumping into the bodies of other characters in “Psychonauts in the Rhombus of Ruin.” (Double Fine)īy far, the most important ability is one that lets Raz teleport into bodies of other living creatures. “You can’t do much aside from sit and look out the window. “It’s like road trip and your in the back,” he said. Series creator Tim Schafer said that was what partly inspired the introduction. Coach Morceau Oleander will need help escaping a secret base in the Rhombus of Ruin. I was riding in a jet with fellow camper Lili Zanotto and senior agents Milla Vodello and Sasha Nein, but the way everything was set up, I felt like a kid in the back of a car during a long road trip. The short demo I played gave me a sense of nostalgia. He’s an actual Psychonaut now and part of a team looking for Truman Zanotto, the grand Psychonauts chairman. There’s a sequel in the works, but in between, Double Fine is set to release a virtual reality adventure that takes place between the first and second game.ĭubbed “Psychonauts in the Rhombus of Ruin,” the upcoming title for PlayStation VR once again puts players in the shoes of Raz. “ Brutal Legend” was an intoxicating mix of heavy metal and epic fantasy while “ Headlander” was an original approach to the Metroidvania genre, one that featured disembodied heads and homicidal robots on a space station.īut of all its fantastic worlds, one of Double Fines most beloved is “ Psychonauts.” It’s been more than 10 years since its release, but now, the San Francisco-based studio is slowly reintroducing players to the world filled with child psychics who learn about their powers and are recruited in a summer camp for budding spies. The video above is a "3D screenshot" of Psychonauts: In the Rhombus of Ruin, since traditional screens and trailers aren't ideal for VR games.Double Fine creates some of the most novel universes in games. You'll be able to use pyrokinesis and telekinesis, which should look pretty spectacular in VR. The party is captured and held prisoner, and Raz has to use his psychic powers to free them - which is a pretty clever way of leveraging VR's design strengths while minimising weaknesses. If you're not familiar with Psychonauts, don't worry too much - the bridging chapter is designed to be newcomer friendly as well as finally continuing the story longterm fans have been waiting for: Raz, Lili, Sasha, Milla and Coach Oleander embark on a rescue mission to save Truman Zannotto, the Grand Head of the Psychonauts, in the titular Rhombus of Ruin. Psychonauts: In the Rhombus of Ruin is a new, standalone adventure for virtual reality set between Psychonauts and its upcoming sequel.īuilt specifically for VR, it allows players to view the world directly through Raz's eyes, and will release for PlayStationVR on February 21. Psychonauts: In the Rhombus of Ruin ia a VR bridge between the two main games, and can be yours pretty soon.
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